|Caster, Ranged DPS|
- 1 Skills and Runes Chart
- 2 Skills
- 3 Earth Aspect / Earthquake Runes
- 4 Fire Aspect / Immolation Runes
- 5 Shadow Aspect / Shadow Gate Runes
- 6 Call of the Elements Runes
Skills and Runes Chart[edit | edit source]
|Skills (When Aspects are summoned)|
Skills[edit | edit source]
Earth Aspect [Q] - CC[edit | edit source]
Summons an Earth Aspect from beneath the ground. The Earth Aspect cannot attack but will do his best to take damage for you. While the Earth Aspect is alive, you are able to cast Earthquake.
Earthquake [Q] (When Earth Aspect is summoned)[edit | edit source]
Create a powerful tremor at the target location and underneath your Earth Aspect, stunning and damaging targets. After Earthquake's first cast, your can keep casting it again freely for 1.5 seconds before it goes on cooldown.
Fire Aspect [W] - DPS[edit | edit source]
Summons a Fire Aspect from a conjured flame. The Fire Aspect deals great damage as a melee fighter. While the Fire Aspect is alive, you are able to cast Immolation.
Immolation [W] (When Fire Aspect is summoned)[edit | edit source]
Launches an arc of flame in front of the Conjurer. Additionally, your Fire Aspect explodes in a column of fire dealing damage to nearby enemies.
Shadow Aspect [E] - Mobility[edit | edit source]
Summons a Shadow Aspect from the deep void. The Shadow Aspect is a ranged fighter that increases mobility for the Conjurer. While the Shadow Aspect is alive, you are able to cast Shadow Gate.
Shadow Gate [E] (When Shadow Aspect is summoned)[edit | edit source]
Teleports the Conjurer and all his aspects to the target location and heals all aspects to full health. The leftover Shadow Gate damages enemies who stand within it.
Call of the Elements [R] - Channeled[edit | edit source]
Creates an elemental buff for the Conjurer and each of his aspects. Each summoned aspect provides a different elemental power. If there are no aspects alive, this ability has no effect.
|Health Regeneration (Earth)||100||200||400||800||1200||2000|
|Magic Resist (Earth)||15||18||21||24||27||30|
|Attack Speed (Shadow)||60||90||120||150||180||210|
|Movement Speed (Shadow)||100||120||140||160||180||200|
|Attack Damage (Fire)||160||300||500||1000||1400||2000|
Earth Aspect / Earthquake Runes[edit | edit source]
Earth Guardian [1-1][edit | edit source]
Your Earth Aspect provides max health and armor to itself and all nearby friendly units.[edit | edit source]
- Max Health:1000 per level
- Armor: 8 per level
Thunder Clap [1-2][edit | edit source]
Every 6 seconds, your Earth Aspect smashes the ground - dealing damage and slowing nearby enemies.
- Damage: 300 + 100 per level
Healing Quakes [1-3][edit | edit source]
Each Increases the max health of conjurors aspects - after weapon bonuses
- 4% per level
Fire Aspect / Immolation Runes[edit | edit source]
Permanent Immolation [2-1][edit | edit source]
Your Fire Aspect deals constant damage to all nearby enemies
- DPS: 45 + 15 per level
Burst of Fire [2-2][edit | edit source]
Each cast of immolation increases your attack damage for 3 seconds. Each target struck by Immolation also loses armor. Both effects can stack 3 times per target
- 3% damage increase per level
- 1 armor removed per level
Critical Strike [2-3][edit | edit source]
Gives your Fire Aspect a 20% chance to deal bonus damage on attack. The critical strike also releases an immolation that deals AOE damage equal to the attack's damage.
- Bonus Damage on Critical: 8% + 7% per level
Shadow Aspect / Shadow Gate Runes[edit | edit source]
Black Division [3-1][edit | edit source]
Your Shadow Aspect's attacks strike multiple targets.
- Max Targets: +1 per level
Shadow Lance [3-2][edit | edit source]
When you cast Shadow Gate - also release a dark projectile towards the targeted location.
- Damage: 200 + 100 per level
Soul of Shadow [3-3][edit | edit source]
Your Shadow Aspect's damage is increased by the total of your Strength, Agility, and Intelligence.
- Stats Added to the Shadow Aspect: +5% per level
Call of the Elements Runes[edit | edit source]
Power of Earth [4-1][edit | edit source]
While affected by Call of Earth - the Conjurer has additional time to freely cast Earthquake after its first cast.
- Extra Time: +0.1 per level
Woeful Gates [4-2][edit | edit source]
Shadow Gates has reduced cooldown while under the effects of Call of Shadow.
- Cooldown Reduction: +0.3 per level
Elemental Gain [4-3][edit | edit source]
Call of the Elements also adds Lifesteal to your attacks.
- Lifesteal: +5% per level