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"Conjurer"
Conjurer
Details
Main attribute
Intelligence
Roles
Caster, Ranged DPS
Hero model
Invoker

Skills and Runes Chart[ | ]

Skills
Conjurer EarthAspect
Conjurer FireAspect
Conjurer ShadowAspect
Conjurer CalloftheElements
Skills (When Aspects are summoned)
Conjurer Earthquake
Conjurer Immolation
Conjurer ShadowGate
Conjurer CalloftheElements
Runes
Conjurer Rune EarthGuardian
Conjurer Rune PermanentImmolation
Conjurer Rune BlackDivision
Conjurer Rune PowerofEarth
Conjurer Rune ThunderClap
Conjurer Rune BurstofFire
Conjurer Rune ShadowLance
Conjurer Rune WoefulGates
Conjurer Rune HealingQuakes
Conjurer Rune CriticalStrike
Conjurer Rune SoulofShadow
Conjurer Rune ElementalGain

Skills[ | ]

Conjurer EarthAspect

Earth Aspect [Q] - CC[ | ]

Summons an Earth Aspect from beneath the ground. The Earth Aspect cannot attack but will do his best to take damage for you. While the Earth Aspect is alive, you are able to cast Earthquake.

Earth Aspect Health 3000 10000 20000 50000 100000 150000
Manacost 120 250 400 500 600 700
Cooldown 2.0s
Conjurer Earthquake

Earthquake [Q] (When Earth Aspect is summoned)[ | ]

Create a powerful tremor at the target location and underneath your Earth Aspect, stunning and damaging targets. After Earthquake's first cast, your can keep casting it again freely for 1.5 seconds before it goes on cooldown.

Damage 240 580 1400 2800 6000 12000
Stun Duration 1.3s 1.5s 1.7s 1.9s 2.1s 2.3s
Radius 160 165 170 175 180 185
Cooldown 12.0s
Conjurer FireAspect

Fire Aspect [W] - DPS[ | ]

Summons a Fire Aspect from a conjured flame. The Fire Aspect deals great damage as a melee fighter. While the Fire Aspect is alive, you are able to cast Immolation.

Manacost 120 250 400 500 600 700
Cooldown 2.0s
Conjurer Immolation

Immolation [W] (When Fire Aspect is summoned)[ | ]

Launches an arc of flame in front of the Conjurer. Additionally, your Fire Aspect explodes in a column of fire dealing damage to nearby enemies.

Damage 100 280 700 1610 3400 7000
Explosion Radius 280 290 300 310 320 330
Manacost 120 140 180 240 350 500
Conjurer ShadowAspect

Shadow Aspect [E] - Mobility[ | ]

Summons a Shadow Aspect from the deep void. The Shadow Aspect is a ranged fighter that increases mobility for the Conjurer. While the Shadow Aspect is alive, you are able to cast Shadow Gate.

Manacost 120 250 400 500 600 700
Cooldown 2.0s
Conjurer ShadowGate

Shadow Gate [E] (When Shadow Aspect is summoned)[ | ]

Teleports the Conjurer and all his aspects to the target location and heals all aspects to full health. The leftover Shadow Gate damages enemies who stand within it.

DPS 60 180 400 680 1400 3000
Duration 5.0s 5.5s 6.0s 6.5 7.0s 7.5s
Radius 310 340 370 400 430 470
Cast Range 800 880 960 1040 1120 1200
Cooldown 10.0s
Conjurer CalloftheElements

Call of the Elements [R] - Channeled[ | ]

Creates an elemental buff for the Conjurer and each of his aspects. Each summoned aspect provides a different elemental power. If there are no aspects alive, this ability has no effect.

Health Regeneration (Earth) 100 200 400 800 1200 2000
Magic Resist (Earth) 15 18 21 24 27 30
Attack Speed (Shadow) 60 90 120 150 180 210
Movement Speed (Shadow) 100 120 140 160 180 200
Attack Damage (Fire) 160 300 500 1000 1400 2000
Cooldown 45.0s
Damage Type Pure

Earth Aspect / Earthquake Runes[ | ]

Earth Guardian [1-1][ | ]

Your Earth Aspect provides max health and armor to itself and all nearby friendly units.[ | ]
  • Max Health:1000 per level
  • Armor: 8 per level
    Conjurer Rune EarthGuardian

Thunder Clap [1-2][ | ]

Every 6 seconds, your Earth Aspect smashes the ground - dealing damage and slowing nearby enemies.

  • Damage: 300 + 100 per level
    Conjurer Rune ThunderClap

Healing Quakes [1-3][ | ]

Each Increases the max health of conjurors aspects - after weapon bonuses

  • 4% per level
    • Conjurer Rune HealingQuakes

Fire Aspect / Immolation Runes[ | ]

Permanent Immolation [2-1][ | ]

Your Fire Aspect deals constant damage to all nearby enemies

  • DPS: 45 + 15 per level
    Conjurer Rune PermanentImmolation

Burst of Fire [2-2][ | ]

Each cast of immolation increases your attack damage for 3 seconds. Each target struck by Immolation also loses armor. Both effects can stack 3 times per target

  • 3% damage increase per level
  • 1 armor removed per level
    Conjurer Rune BurstofFire

Critical Strike [2-3][ | ]

Gives your Fire Aspect a 20% chance to deal bonus damage on attack. The critical strike also releases an immolation that deals AOE damage equal to the attack's damage.

  • Bonus Damage on Critical: 8% + 7% per level
    Conjurer Rune CriticalStrike

Shadow Aspect / Shadow Gate Runes[ | ]

Black Division [3-1][ | ]

Your Shadow Aspect's attacks strike multiple targets.

  • Max Targets: +1 per level
    Conjurer Rune BlackDivision

Shadow Lance [3-2][ | ]

When you cast Shadow Gate - also release a dark projectile towards the targeted location.

  • Damage: 200 + 100 per level
    Conjurer Rune ShadowLance

Soul of Shadow [3-3][ | ]

Your Shadow Aspect's damage is increased by the total of your Strength, Agility, and Intelligence.

  • Stats Added to the Shadow Aspect: +5% per level
    Conjurer Rune SoulofShadow

Call of the Elements Runes[ | ]

Power of Earth [4-1][ | ]

While affected by Call of Earth - the Conjurer has additional time to freely cast Earthquake after its first cast.

  • Extra Time: +0.1 per level
    Conjurer Rune PowerofEarth

Woeful Gates [4-2][ | ]

Shadow Gates has reduced cooldown while under the effects of Call of Shadow.

  • Cooldown Reduction: +0.3 per level
    Conjurer Rune WoefulGates

Elemental Gain [4-3][ | ]

Call of the Elements also adds Lifesteal to your attacks.

  • Lifesteal: +5% per level
    Conjurer Rune ElementalGain
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