Seinaru

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"Seinaru"
Seinaru.jpg
Details
Main attribute
Agility
Roles
Melee DPS, Healer
Hero model
Juggernaut

Skills and Runes Chart[edit | edit source]

Skills
Konokaze.png
Seinaru HandsofHikari.png
Seinaru OdachiLeap.png
Gorudo.png
Runes
Seinaru a a.png
Seinaru Rune CircleofWind.png
Seinaru a c.png
Seinaru a d.png
Seinaru b a.png
Seinaru Rune Saikuron.png
Seinaru c c.png
Seinaru b d.png
Seinaru c a.png
Seinaru Rune BladeofLight.png
Seinaru Rune SpiralStrike.png
Seinaru Rune HikariBlade.png
Seinaru d a.png
Seinaru d b.png
Seinaru d c.png
Seinaru d d.png

Skills[edit | edit source]

Konokaze.png

[Q] Konokaze.[edit | edit source]

  • A swift burst of air blinds, slows, and pushes back enemies in its path.
  • Damage type: Magical.
Ability Level 1 2 3 4 5 6 7
Stun duration 0.3s
Range 840 860 880 900 920 940 960
Blind miss change 48 50 52 54 56 58 60
Blind duration 9.0s
Damage 600 1800 5400 18000 32000 90000 140000
Seinaru HandsofHikari.png

[W] Hands of Hikari.[edit | edit source]

  • Seinaru heals himself and all nearby allies with a quick burst of green light.
Ability Level 1 2 3 4 5 6 7
Heal amount 220 480 950 1800 4200 8500 15000
Radius 400 430 460 490 520 550 580
Cooldown 1.0s 0.9s 0.8s 0.7s 0.6s 0.5s 0.4s
Manacost 100 240 480 1060 2100 4200 9000
Seinaru OdachiLeap.png

[W] Odachi Leap.[edit | edit source]

  • A swift burst of air blinds, slows, and pushes back enemies in its path.
  • Damage type: Physical.
Ability Level 1 2 3 4 5 6 7
Damage / Slice 1800 4240 8420 15870 24460 39410 76410
Cooldown 8.6s 8.4s 8.2s 8.0s 7.8s 7.6s 7.4
Gorudo.png

[R] Gorudo.[edit | edit source]

  • Seinaru transmutes solid gold, rendering him immune to magic and increasing attack damage.
Ability Level 1 2 3 4 5 6 7
Duration 10.0s 12.0s 14.0s 16.0s 18.0s 20.0s 22.0s
Attack Damage % 200 220 240 260 280 300 320
Cooldown 18.0s

Konokaze runes.[edit | edit source]

[Q-1] Cloudburst.[edit | edit source]

Each enemy hit by Konokaze increases Seinaru's attack damage for 10 seconds.

  • Attack damage: 0.5 + 0.5% per level.
  • Attack speed: 0.5 + 0.5 per level.
    Seinaru a a.png

[Q-2] Gale break.[edit | edit source]

Increases movespeed for 10 seconds after casting Konokaze.

  • Movespeed Bonus: 6 + 6 per level.
    Seinaru b a.png

[Q-3] Heavy winds.[edit | edit source]

Enemies hit by Konokaze are also slowed for the duration.

  • Movespeed Slow: 6 + 6 per level.
    Seinaru c a.png

[Q-4] Precision Breeze.[edit | edit source]

A % of Seinaru's attack damage is added to Konokaze damage.

  • Additional damage: 12% + 12% of attack damage per level.
    Seinaru d a.png

Hands of Hikari runes.[edit | edit source]

[W-1] Circle of Wind.[edit | edit source]

Hands of Hikari also unleashes a Circle of Wind that slows attack and movement speed of struck units by 60 for 1.5 seconds.

Damage type: Magical.

  • Damage: 40 + 40 per level.
  • Radius: 1 + 1 per level.
    Seinaru Rune CircleofWind.png

[W-2] Saikuron.[edit | edit source]

Every 20 seconds, Seinaru enters a Saikuron when he uses Hands of Hikari. He lifts into the air for 3 seconds and casts an amplified hands of Hikari for free 5 times per second while taking 100% reduced damage.

  • Heal Amplification: 105% + 5% per level.
    Seinaru Rune Saikuron.png

[W-3] Blade of Light.[edit | edit source]

Adds a lifesteal effect to basic attacks.

  • Lifesteal: 1% + 1% per level.
    Seinaru Rune BladeofLight.png

[W-4] Light of Wisdom.[edit | edit source]

Seinaru's agility increases the healing of Hands of Hikari and the damage of Circle of Wind.

  • Heal and Damage bonus: 0.03% + 0.03% for each 10 points of Agility.
    Seinaru d b.png

Odachi Leap runes.[edit | edit source]

[E-1] Eagle Strike.[edit | edit source]

Enemies hit by Odachi Leap are marked for Eagle Strike. Upon landing, Seinaru storms on his targets with a flurry of rapid blade attacks.

Damage type: Physical

  • Increased attack damage: 20% + 20% per level.
  • Max Targets: 1 + 1 per level.
    Seinaru a c.png

[E-2] Wakizashi.[edit | edit source]

After landing from Odachi slice - enter a Blade fury state for 2 seconds where Seinaru is immune to damage and heals himself with Hands of hikari on a 0.5 second interval.

Damage type: Physical

  • Amplified hikari: 0.1x + 0.1x per level.
  • Damage: 30% + 30% of attack damage per level.
    Seinaru c c.png

[E-3] Spiral Leap.[edit | edit source]

After landing from an Odachi Leap, it is swapped with Spiral Leap. Spiral Leap allows Seinaru to jump to a target location with magic immunity. Also disjoints projectiles.

  • Max jump distance: 905 + 5 per level.
Seinaru Rune SpiralStrike.png

[E-4] Wings of the Swift.[edit | edit source]

Enemies hit by Eagle Strike can have their armor dropped below 0 from Armor Piercing.

  • Max Negative Armor: -100 + 100 per level.
    Seinaru d c.png

Gorudo runes.[edit | edit source]

[R1] Armor Piercing.[edit | edit source]

Seinaru's attacks reduce enemy armor greatly for 8 seconds. Effect can not put a target below 0 armor. Applies before the attack lands.

  • Max Armor Break: 240 + 240 per level.
    Seinaru a d.png

[R2] Duelist Ring.[edit | edit source]

After casting Gorudo, a ring of light expands from the caster. Seinaru takes 80% reduced damage from enemies who are within the ring.

  • Ring Duration: 8.1s +0.1s per level.
  • Radius: 505 +5 per level.
    Seinaru b d.png

[R3] Dexterity.[edit | edit source]

A percentage of your agility is added to attack damage.

  • Agility added to attack: 5% + 5% per level
    Seinaru Rune HikariBlade.png

[R4] Trial of Valor.[edit | edit source]

Enemies within Seinaru's Duelist Ring take increased damage from Seinaru.

  • Damage Bonus: 20% + 20% per level.
    Seinaru d d.png