"Seinaru" | |
---|---|
Details | |
Main attribute |
Agility |
Roles |
Melee DPS, Healer |
Hero model |
Juggernaut |
Skills and Runes Chart[ | ]
Skills | |||
---|---|---|---|
Runes | |||
Skills[ | ]
[Q] Konokaze.[ | ]
- A swift burst of air blinds, slows, and pushes back enemies in its path.
- Damage type: Magical.
Ability Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
---|---|---|---|---|---|---|---|
Stun duration | 0.3s | ||||||
Range | 840 | 860 | 880 | 900 | 920 | 940 | 960 |
Blind miss change | 48 | 50 | 52 | 54 | 56 | 58 | 60 |
Blind duration | 9.0s | ||||||
Damage | 600 | 1800 | 5400 | 18000 | 32000 | 90000 | 140000 |
[W] Hands of Hikari.[ | ]
- Seinaru heals himself and all nearby allies with a quick burst of green light.
Ability Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
---|---|---|---|---|---|---|---|
Heal amount | 220 | 480 | 950 | 1800 | 4200 | 8500 | 15000 |
Radius | 400 | 430 | 460 | 490 | 520 | 550 | 580 |
Cooldown | 1.0s | 0.9s | 0.8s | 0.7s | 0.6s | 0.5s | 0.4s |
Manacost | 100 | 240 | 480 | 1060 | 2100 | 4200 | 9000 |
[W] Odachi Leap.[ | ]
- A swift burst of air blinds, slows, and pushes back enemies in its path.
- Damage type: Physical.
Ability Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
---|---|---|---|---|---|---|---|
Damage / Slice | 1800 | 4240 | 8420 | 15870 | 24460 | 39410 | 76410 |
Cooldown | 8.6s | 8.4s | 8.2s | 8.0s | 7.8s | 7.6s | 7.4 |
[R] Gorudo.[ | ]
- Seinaru transmutes solid gold, rendering him immune to magic and increasing attack damage.
Ability Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
---|---|---|---|---|---|---|---|
Duration | 10.0s | 12.0s | 14.0s | 16.0s | 18.0s | 20.0s | 22.0s |
Attack Damage % | 200 | 220 | 240 | 260 | 280 | 300 | 320 |
Cooldown | 18.0s |
Konokaze runes.[ | ]
[Q-1] Cloudburst.[ | ]
Each enemy hit by Konokaze increases Seinaru's attack damage for 10 seconds.
- Attack damage: 0.5 + 0.5% per level.
- Attack speed: 0.5 + 0.5 per level.
[Q-2] Gale break.[ | ]
Increases movespeed for 10 seconds after casting Konokaze.
- Movespeed Bonus: 6 + 6 per level.
[Q-3] Heavy winds.[ | ]
Enemies hit by Konokaze are also slowed for the duration.
- Movespeed Slow: 6 + 6 per level.
[Q-4] Precision Breeze.[ | ]
A % of Seinaru's attack damage is added to Konokaze damage.
- Additional damage: 12% + 12% of attack damage per level.
Hands of Hikari runes.[ | ]
[W-1] Circle of Wind.[ | ]
Hands of Hikari also unleashes a Circle of Wind that slows attack and movement speed of struck units by 60 for 1.5 seconds.
Damage type: Magical.
- Damage: 40 + 40 per level.
- Radius: 1 + 1 per level.
[W-2] Saikuron.[ | ]
Every 20 seconds, Seinaru enters a Saikuron when he uses Hands of Hikari. He lifts into the air for 3 seconds and casts an amplified hands of Hikari for free 5 times per second while taking 100% reduced damage.
- Heal Amplification: 105% + 5% per level.
[W-3] Blade of Light.[ | ]
Adds a lifesteal effect to basic attacks.
- Lifesteal: 1% + 1% per level.
[W-4] Light of Wisdom.[ | ]
Seinaru's agility increases the healing of Hands of Hikari and the damage of Circle of Wind.
- Heal and Damage bonus: 0.03% + 0.03% for each 10 points of Agility.
Odachi Leap runes.[ | ]
[E-1] Eagle Strike.[ | ]
Enemies hit by Odachi Leap are marked for Eagle Strike. Upon landing, Seinaru storms on his targets with a flurry of rapid blade attacks.
Damage type: Physical
- Increased attack damage: 20% + 20% per level.
- Max Targets: 1 + 1 per level.
[E-2] Wakizashi.[ | ]
After landing from Odachi slice - enter a Blade fury state for 2 seconds where Seinaru is immune to damage and heals himself with Hands of hikari on a 0.5 second interval.
Damage type: Physical
- Amplified hikari: 0.1x + 0.1x per level.
- Damage: 30% + 30% of attack damage per level.
[E-3] Spiral Leap.[ | ]
After landing from an Odachi Leap, it is swapped with Spiral Leap. Spiral Leap allows Seinaru to jump to a target location with magic immunity. Also disjoints projectiles.
- Max jump distance: 905 + 5 per level.
[E-4] Wings of the Swift.[ | ]
Enemies hit by Eagle Strike can have their armor dropped below 0 from Armor Piercing.
- Max Negative Armor: -100 + 100 per level.
Gorudo runes.[ | ]
[R1] Armor Piercing.[ | ]
Seinaru's attacks reduce enemy armor greatly for 8 seconds. Effect can not put a target below 0 armor. Applies before the attack lands.
- Max Armor Break: 240 + 240 per level.
[R2] Duelist Ring.[ | ]
After casting Gorudo, a ring of light expands from the caster. Seinaru takes 80% reduced damage from enemies who are within the ring.
- Ring Duration: 8.1s +0.1s per level.
- Radius: 505 +5 per level.
[R3] Dexterity.[ | ]
A percentage of your agility is added to attack damage.
- Agility added to attack: 5% + 5% per level
[R4] Trial of Valor.[ | ]
Enemies within Seinaru's Duelist Ring take increased damage from Seinaru.
- Damage Bonus: 20% + 20% per level.